
A 5-Day Immersive Advanced Design Workshop in Auroville
Learn. Design. Validate. Pitch.
Design Experiences That Users Love!
Design solutions that are user-centered, business-aligned, and ready for real-world implementation.
Problem to Pitch is an in-person, industry-mentored Advanced Design Thinking workshop hosted at the Yuvabe Campus, Auroville. Work closely with expert mentors, collaborate with peers, test idea with real users, and walk away with a portfolio-ready case study and pitch deck—all within the calm, reflective learning environment of Auroville.
THE VISION
Why Problem to Pitch?
The world of digital design is evolving rapidly. Visual design alone is no longer enough—successful products demand strong UX strategy, research-driven decisions, and seamless user flows.
Problem to Pitch is designed for learners who already have basic exposure to UX or design thinking and are ready to move beyond theory into real-world application.
Across five intensive days, participants experience how real design teams work—from understanding users and framing the right problem to testing solutions and pitching outcomes that balance user needs and business impact.
This is not a lecture-based course. It's a hands-on, execution-focused design journey.
IDEAL CANDIDATES
Who Should Apply?
This advanced workshop is ideal for learners who want to apply design thinking methods to real-world digital challenges.
Students & early-career professionals with basic UX or design thinking exposure
Aspiring UI/UX, Product, Motion or Digital Designers.
IT professionals transitioning into design or product roles
Working professionals seeking stronger problem-solving and innovation skills
Important Note
This workshop is advanced and not intended for complete beginners with no prior exposure to design thinking or UX.
5-DAY CURRICULUM
What You'll Learn
This workshop follows a design thinking sprint approach, guiding participants from problem discovery to validated solutions and a pitch-ready outcome.
Design Thinking Sprint
Grounding in user context, empathy mapping, journey mapping, and problem discovery.
Problem Framing & Research Planning
Converging on the right problem, defining HMW statements, and planning user research.
User Interaction & Concept Testing
Conducting real user sessions, validating assumptions, and capturing usability insights.
Insight Synthesis & Ideation
Turning research into insights, reframing problems, and brainstorming solution concepts.
Solution Framing & Project Pitch
Refining solutions, defining user flows, preparing pitch decks, and planning next steps.
OUR DIFFERENCE
What Makes This Programme Different
Hands-on sprint format
Learn by doing, not listening
Real-world simulation
Sprint (Day 1) + Marathon (Days 2–5) modes
Expert mentoring
Continuous feedback from industry practitioners
Real user validation
Test ideas with users, not assumption
Auroville environment
Deep focus and reflection in a unique setting
Dual impact focus
User needs + business impact in solutions and pitches
EXPERT MENTORS
Meet Your Facilitators
Industry Practitioners. Thoughtful Mentors. Diverse Perspectives
Problem to Pitch is facilitated by four experienced design practitioners who bring together deep expertise in Design Thinking, UX research, systems thinking, enterprise design, and cognitive science.
Supriya
System Designer, Chargebee

Vinoth Raja
Senior UX Researcher, Cisco

Vinoth’s UX research practice is rooted in a mixed-methods approach, combining qualitative and quantitative research for deeper insight. What sets him apart is his ability to blend ancient Indian knowledge systems with human psychology, resulting in context-aware, actionable research insights that guide better design decisions.
Ganesh
Senior UX Designer, Incedo

Chirag
Design Strategist & Enterprise UX Practitioner, CBRE

Chirag advises startups on MVP development and go-to-market strategy and works on enterprise software solutions at CBRE, integrating AI to enhance business value. His PhD research introduces brain-science and cognitive perspectives into UX, adding a unique depth to product thinking. He has conducted creativity-enhancement workshops at ICORD, IISc Bangalore, for design professionals and academicians.
Shared Teaching Experience
Conduct professional workshops at conferences
Serve as jury members at leading design colleges
Actively mentor design enthusiasts and early professionals
Teach through reflection, feedback, and real-world practice
QUICK OVERVIEW
Program Snapshot
Duration
5 Days
Dates
9–13 March 2026
Time
8:00 AM – 5:00 PM
Format
In-Person
Location
Yuvabe Campus, Auroville
Outcome
Certificate + Portfolio Case Study
INVESTMENT
Fees & Inclusions
Standard
Early Bird
till 20 FebGroup
3+ participantsGETTING STARTED
Enrolment Process
Apply online
Fill out the application form
Screening
Eligibility check by our team
Confirm
Secure seat & complete payment
Your Takeaway
Where This Can Take You?
By the end of Problem to Pitch, you will:
Portfolio Case Study
Create a portfolio-ready design case study
Career Clarity
Develop clarity on next steps—UX roles, Product Design, or further learning
Practical Confidence
Gain confidence to apply design thinking in real projects
Community Access
Become part of Yuvabe's learning and alumni community
QUESTIONS
Frequently Asked Questions
ABOUT YUVABE
A Collaboration You Can Trust
Yuvabe Education is a purpose-driven learning platform based in Auroville. Through its Bridge Programme, Yuvabe equips young adults with practical, industry-relevant skills, hands-on learning experiences, and a supportive community.
By bridging education with real-world design practice, Yuvabe helps learners grow into confident, thoughtful, and impact-oriented professionals.
GET STARTED
Ready to Design Solutions That Matter?
Your journey into confident, user-centered design starts here.